Standardise and make ECS more robust

This commit is contained in:
Hugo Mårdbrink 2025-08-28 14:31:55 +02:00
parent b9aaeb62c9
commit 2ba1022f79
13 changed files with 245 additions and 232 deletions

View file

@ -5,23 +5,23 @@ import "core:log"
import program_config "../config"
PhysicsSystem :: struct {
using base: SystemBase,
using _: SystemBase,
}
physics_system_update :: proc(physics_system: ^PhysicsSystem, coordinator: ^Coordinator, dt: f32) {
entities_to_delete := make([dynamic]EntityID)
defer delete(entities_to_delete)
for entity in physics_system.entities {
rigid_body := coordinator_get_component(RigidBodyComponent, coordinator, entity)
transform := coordinator_get_component(TransformComponent, coordinator, entity)
gravity := coordinator_get_component(GravityComponent, coordinator, entity)
for entity_id in physics_system.entities {
rigid_body := coordinator_get_component(coordinator, RigidBodyComponent, entity_id)
transform := coordinator_get_component(coordinator, TransformComponent, entity_id)
gravity := coordinator_get_component(coordinator, GravityComponent, entity_id)
transform.position += rigid_body.velocity * dt
rigid_body.velocity += gravity.force * dt
if transform.position.y < program_config.Y_DESPAWN_CUTOFF {
append(&entities_to_delete, entity)
append(&entities_to_delete, entity_id)
}
}