Add outline pass to cubes
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commit
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10 changed files with 425 additions and 108 deletions
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@ -3,11 +3,11 @@
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@ctype mat4 Mat4
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@vs vs
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@vs vs_cube
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in vec3 pos;
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in vec2 uv;
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layout(binding = 0) uniform VsParams {
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layout(binding = 0) uniform VsParamsCube {
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mat4 mvp;
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vec4 col;
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};
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@ -23,7 +23,7 @@ void main() {
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@end
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@fs fs
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@fs fs_cube
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in vec4 color;
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in vec2 tex_coord;
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@ -38,4 +38,4 @@ void main() {
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@end
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@program main vs fs
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@program cube vs_cube fs_cube
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31
shaders/src/outline.glsl
Normal file
31
shaders/src/outline.glsl
Normal file
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@ -0,0 +1,31 @@
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@header package shaders
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@header import sg "../../sokol/gfx"
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@ctype mat4 Mat4
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@vs vs_outline
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in vec3 pos;
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in vec2 uv;
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layout(binding = 0) uniform VsParamsOutline {
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mat4 mvp;
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};
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void main() {
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gl_Position = mvp * vec4(pos, 1);
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}
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@end
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@fs fs_outline
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layout(binding = 1) uniform FsParamsOutline {
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vec4 col;
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};
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out vec4 frag_color;
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void main() {
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frag_color = col;
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}
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@end
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@program outline vs_outline fs_outline
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