ecs-test/ecs/physics_system.odin

16 lines
562 B
Odin

package ecs
PhysicsSystem :: struct {
using base: SystemBase,
}
physics_system_update :: proc(physics_system: ^PhysicsSystem, coordinator: ^Coordinator, dt: f32) {
for entity in physics_system.entities {
rigid_body := coordinator_get_component(RigidBody, coordinator, entity)
transform := coordinator_get_component(Transform, coordinator, entity)
gravity := coordinator_get_component(Gravity, coordinator, entity)
transform.position += rigid_body.velocity * dt
rigid_body.velocity += gravity.force * dt
}
}