Remove textures
This commit is contained in:
parent
db75a10f2b
commit
f658d040ed
14 changed files with 66 additions and 155 deletions
|
|
@ -5,7 +5,6 @@
|
|||
|
||||
@vs vs_cube
|
||||
in vec3 pos;
|
||||
in vec2 uv;
|
||||
|
||||
layout(binding = 0) uniform VsParamsCube {
|
||||
mat4 mvp;
|
||||
|
|
@ -13,27 +12,21 @@ layout(binding = 0) uniform VsParamsCube {
|
|||
};
|
||||
|
||||
out vec4 color;
|
||||
out vec2 tex_coord;
|
||||
|
||||
void main() {
|
||||
gl_Position = mvp * vec4(pos, 1);
|
||||
color = col;
|
||||
tex_coord = uv;
|
||||
}
|
||||
|
||||
@end
|
||||
|
||||
@fs fs_cube
|
||||
in vec4 color;
|
||||
in vec2 tex_coord;
|
||||
|
||||
layout(binding=0) uniform texture2D tex;
|
||||
layout(binding=0) uniform sampler smp;
|
||||
|
||||
out vec4 frag_color;
|
||||
|
||||
void main() {
|
||||
frag_color = texture(sampler2D(tex, smp), tex_coord) * color;
|
||||
frag_color = color;
|
||||
}
|
||||
|
||||
@end
|
||||
|
|
|
|||
|
|
@ -5,7 +5,6 @@
|
|||
|
||||
@vs vs_outline
|
||||
in vec3 pos;
|
||||
in vec2 uv;
|
||||
|
||||
layout(binding = 0) uniform VsParamsOutline {
|
||||
mat4 mvp;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue